Independent studioYokohama, Japan

Apps, games, and small stories.

Small apps and games,
made to sit beside
everyday life.

Catechin Studio is an independent studio that creates small apps and games and develops digital products through freelance engineering.

We pay attention to everyday memories, seasons, the passing of time, and small emotions—creating stories and textures that linger after the experience.

01 / Works & Projects

Works

A collection of released works and projects currently in development.

Game — PCReleased ()
ONE DOG'S DAYS

ONE DOG'S DAYS

A short adventure, around 40–50 minutes long, that follows the days shared by a dog and an old man.

Details
Utility app — Web / PWAReleased ()
UNTIL FILLED.

UNTIL FILLED.

A daily photo calendar app for saving one photo each day and watching the calendar gradually fill up.

Details
Smart glasses app — Even G2Released ()
Fidget Toys for Smart Glasses

Fidget Toys for Smart Glasses

A tiny fidget app for the Even G2. Use it during idle moments, or when you want to quietly reset your pace. Search for “Fidget Toys” in the Even app.

Details
Short game — WEB (Smartphone / PC)Released ()
White Horse

White Horse

A game where all you do is make a horse fly. Made in the hope that someone dear to me can let go of their sadness. A New Year’s card game for 2026.

Details

02 / Journal

Journal

A growing record of development logs, studio notes, and news.

News

We’ve Launched Our Website

We created a website for Catechin Studio as a place to gradually bring together our work and latest news.

03 / Freelance

Let’s talk about your development needs.

As a freelance engineer, I work on product development across web applications, business systems, and mobile applications.

From new development to improving existing systems and validating early-stage ideas, I design and implement solutions around the project’s goals and the people who will use them.

Web applications / Business systemsMobile apps / PWAsImprovements and maintenance for existing systemsGames and interactive experiences with GodotAI agent use / ImplementationEarly prototypes / Technical validation
Discuss a development project

04 / Contact

Get in touch

For development inquiries, questions about our work, interviews, or media coverage, please contact us by email or through one of the links below.

We will review your message and reply as thoughtfully as possible.